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Automating Chemical Reasoning in High-Throughput Phase Identification With a Probabilistic, LLM-Guided Framework
Energy & Materials | August 3, 2026

Autonomous laboratories increasingly enable materials synthesis at scale, but traditional high-throughput characterization workflows remain limited by the need for expert chemical intuition to distinguish plausible interpretations from formally good but chemically incorrect fits. We present an automated interpretation framework that combines probabilistic inference with automated chemical reasoning for phase identification from powder x-ray diffraction (PXRD). The framework evaluates multiple candidate interpretations using diffraction pattern-based metrics. It then refines these likelihoods using chemically-informed priors derived from composition balance and a large language model (LLM)–based plausibility estimate with human-readable justification and also produces a trustworthiness score. In a blinded multi-project benchmark, the framework's top-ranked interpretation was selected over the lowest-đť‘…wp baseline in 93% of cases where evaluators expressed a clear preference (95% CI: [78%, 98%], đť‘› =30). Trust decisions made by the framework aligned with expert judgment in approximately 75%–80% of cases. In a second evaluation, the framework systematically identified cases where lowest-đť‘…wp interpretations were chemically implausible and surfaced credible alternatives to historically ambiguous samples. By reframing phase identification as a problem of probabilistic reasoning and trust-aware decision making, this work demonstrates how chemical intuition can be automated and scaled.

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Overview of AIF for phase identification from PXRD
ConvoDojo: Structured LLM-based Sparring Partners for Difficult Workplace Conversations
Human-Centered AI | July 21, 2026

Large language models (LLMs) often exhibit sycophancy, optimizing for agreement over productive challenge, which severely limits their utility in domains like professional skills training, where growth requires pushback. We introduce, ConvoDojo, a novel conversational AI platform for practicing difficult workplace conversations, engineered not merely as a commercial training application but also as a flexible, instrumented research platform for evaluating conversational AI strategies. ConvoDojo repurposes LLMs as structured sparring partners to support skill development in difficult workplace conversations (e.g., performance feedback, conflict resolution), addressing the reported managerial tendency to avoid them. This paper showcases the platform and presents an evaluation of how key conversational user interface (CUI) design elements, namely, the addition of structured feedback and upfront instructional scaffolding, impact managers’ learning. Results show that ConvoDojo is highly engaging and promotes user reflection. We demonstrate how theory-informed dialogue and adaptive pushback can transform an LLM into an effective, measurable tool for complex communication skills development.

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ConvoDojo interaction flow
Solving Quadratic Programs with Slack Variables via ADMM without Increasing the Problem Size
Human Interactive Driving | July 20, 2026

Proximal methods such as the Alternating Direction Method of Multipliers (ADMM) are effective at solving constrained quadratic programs (QPs). To tackle infeasible QPs, slack variables are often introduced to ensure feasibility, which changes the structure of the problem, increases its size, and slows down numerical resolution. In this letter, we propose a simple ADMM scheme to tackle QPs with slack variables without increasing the size of the original problem. The only modification is a slightly different projection in the z-update, while the rest of the algorithm remains standard. We prove that the method is equivalent to applying ADMM to the QP with additional slack variables, even though slack variables are not added. Numerical experiments show speedups of the approach.

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Residuals across ADMM iterates for the feasible (top) and infeasible QPs (bottom)
TACTIC: Tactile and Vision Conditioned Contact-Centric Control for Whole-Arm Manipulation
Robotics | July 13, 2026

Whole-arm manipulation involves direct contact with the environment while the robot completes a task by distributing contact across multiple links as contacts form, slide, and break. This setting breaks common implicit assumptions in many learning-based manipulation pipelines: arm configuration tightly couples motion and contact forces, contact state is partially observed under occlusion, and purely learned rollouts can become physically inconsistent under distribution shift because many multi-link contact configurations are sparsely represented in the data. To address this, we propose TACTIC (Tactile and Vision Conditioned Contact-Centric Control), a receding-horizon controller for whole-arm manipulation. TACTIC uses a contact-centric hybrid predictive model that combines RGB-D, distributed tactile sensing, and a compact 2D proximity representation. The model couples a learned, action-conditioned latent dynamics model with analytical kinematics through contact Jacobians, enabling rollouts of future contact configurations and interaction forces. TACTIC integrates these rollouts into a sampling-based MPC planner with contact-aware action sampling: contact Jacobian-based projections steer sampled action sequences toward force-modulating directions, and objectives defined over predicted proximity and interaction forces trade task progress against whole-arm force regulation. We evaluate TACTIC in simulation against state-of-the-art model-based and model-free methods, and perform ablations that isolate the contribution of each design choice. Across experiments, TACTIC consistently outperforms other methods. We further demonstrate real-world performance on a robot with distributed tactile sensing across three whole-arm manipulation tasks that require multi-contact trajectories: turning over and repositioning a manikin, and goal-reaching in a 3D dynamic maze.

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Tactile and Vision Conditioned Contact Centric Control
Data-Driven Insights into Ionic Conductivity in High-Dimensional Sodium Battery Electrolytes
Energy & Materials | July 13, 2026

The discovery of advanced battery electrolytes is challenged by the vast compositional space of multi-component liquid formulations. Here, we introduce the ELectrolyte Laboratory for Integrated Experimentation (ELLIE), an automated platform that combines electrolyte formulation and impedance spectroscopy to map ionic conductivity across high-dimensional sodium electrolytes containing up to five salts and 15 solvents, generating an experimental dataset spanning nearly two orders of magnitude in conductivity. 23Na NMR, Raman spectroscopy, and viscosity measurements on a subset of electrolytes at a fixed salt concentration reveal that conductivity is jointly influenced by Na+ solvation strength, ion association, and solvent dynamics and positively correlates with inverse viscosity. Conductivity estimates based on the Nernst-Einstein relation captures broad concentration and viscosity relationships but do not extrapolate well across compositionally diverse electrolytes. Random forest modeling identifies lower solvent molecular weight as the dominant descriptor of high conductivity. Together, these results establish solvent molecular size as a physically interpretable descriptor of ion transport and demonstrate how automated experimentation can accelerate data-driven electrolyte optimization across complex compositional spaces.

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conductivity graphs
Wow, Now I See It! - Leveraging the Physiology of Surprise to Help Designers Uncover Desirable Generative Designs
Human-Centered AI | July 13, 2026

Generative AI enables designers to more broadly and rapidly explore design spaces. However, the sheer scale at which designs can be generated makes it difficult to identify which generated concepts deserve further attention. To support this identification process, we explore pupillometry—specifically pupil dilation—as a support signal for design evaluation. We conducted a study with 40 participants who viewed AI-generated bicycle designs while wearing eye tracking glasses to measure pupil dilation and rated designs on perceived surprise, valence, and feasibility.

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generative bicycle design
AnchorDream: Repurposing Video Diffusion for Embodiment-Aware Robot Data Synthesis
Robotics | July 6, 2026

The collection of large-scale and diverse robot demonstrations remains a major bottleneck for imitation learning, as real-world data acquisition is costly and simulators offer limited diversity and fidelity with pronounced sim-to-real gaps. While generative models present an attractive solution, existing methods often alter only visual appearances without creating new behaviors, or suffer from embodiment inconsistencies that yield implausible motions. To address these limitations, we introduce AnchorDream, an embodiment-aware world model that repurposes pretrained video diffusion models for robot data synthesis. AnchorDream conditions the diffusion process on robot motion renderings, anchoring the embodiment to prevent hallucination while synthesizing objects and environments consistent with the robot's kinematics. Starting from only a handful of human teleoperation demonstrations, our method scales them into large, diverse, high-quality datasets without requiring explicit environment modeling. Experiments show that the generated data leads to consistent improvements in downstream policy learning, with relative gains of 36.4% in simulator benchmarks and nearly double performance in real-world studies. These results suggest that grounding generative world models in robot motion provides a practical path toward scaling imitation learning.

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Overview of AnchorDream
OGPO: Sample Efficient Full-Finetuning of Generative Control Policies
Robotics | June 26, 2026

Generative control policies (GCPs), such as diffusion- and flow-based control policies, have emerged as effective parameterizations for robot learning. This work introduces Off-policy Generative Policy Optimization (OGPO), a sample-efficient algorithm for finetuning GCPs that maintains off-policy critic networks to maximize data reuse and propagate policy gradients through the full generative process of the policy via a modified PPO objective, using critics as the terminal reward. OGPO achieves state-of-the-art performance on manipulation tasks spanning multi-task settings, high-precision insertion, and dexterous control. To our knowledge, it is also the only method that can fine-tune poorly-initialized behavior cloning policies to near full task-success with no expert data in the online replay buffer, and does so with few task-specific hyperparameter tuning. Through extensive empirical investigations, we demonstrate that OGPO drastically outperforms methods alternatives on policy steering and learning residual corrections, and identify the key mechanisms behind its performance. We further introduce practical stabilization tricks, including success-buffer regularization, two-sided conservative advantages, and Q-variance reduction, to mitigate critic over-exploitation across state- and pixel-based settings. Beyond proposing OGPO, we conduct a systematic empirical study of GCP finetuning, identifying the stabilizing mechanisms and failure modes that govern successful off-policy full-policy improvement.

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Off-policy Generative Policy Optimization
Unstuck - Ubiquitous Just-in-Time Interventions to Unleash Creativity and Sustain Wellbeing of Creative Professionals
Human-Centered AI | June 15, 2026

Creative professionals often experience "stuckness," moments when ideas stall, or motivation fades. We define creative stuckness as a temporary state of self-regulatory misalignment - an impasse marked by perceived obstruction of progress and dysregulation of attention, affect, and motivation. Unstuck is a ubiquitous just-in-time system that detects contextual cues of stuckness and delivers brief, autonomy-preserving micro-interventions. A formative study with twelve professionals identified these mechanisms and informed a library of 98 interventions spanning embodied, cognitive, and reflective strategies. In a five-week deployment with 225 creative professionals (106 Control, 58 Random, 61 adaptive MLB), both intervention arms improved creative self-efficacy, coping, and wellbeing and produced consistent creativity boosts. 77% reported that Unstuck helped them manage their creativity and focus. Three months later (N=110), nearly 60% continued using Unstuck-inspired strategies such as mindful resets, reframing, and movement. These findings show that short, context-aware interventions can transform transient impasses into lasting self-regulation and creative wellbeing.

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Unstuck system and study protocol
SimCoachCorpus: A Naturalistic Dataset with Language & Trajectories for Embodied Teaching
Human Interactive Driving | June 13, 2026

Curated datasets are essential for training and evaluating AI approaches, but are often lacking in domains where language and physical action are deeply intertwined. In particular, few datasets capture how people acquire embodied skills through verbal instruction over time. To address this gap, we introduce SIMCOACHCORPUS: a unique dataset of race car simulator driving that allows for the investigation of rich interactive phenomena during guided and unguided motor skill acquisition. In this dataset, 29 humans were asked to drive in a simulator around a race track for approximately ninety minutes. Fifteen participants were given personalized one-on-one instruction from a professional performance driving coach, and 14 participants drove without coaching. SIMCOACHCORPUS includes embodied features such as vehicle state and inputs, map (track boundaries and raceline), and cone landmarks. These are synchronized with concurrent verbal coaching from a professional coach and additional feedback at the end of each lap. We further provide annotations of coaching categories for each concurrent feedback utterance, ratings on students' compliance with coaching advice, and self-reported cognitive load and emotional state of participants (gathered from surveys during the study). The dataset includes over 20,000 concurrent feedback utterances, over 400 terminal feedback utterances, and over 40 hours of vehicle driving data. Our naturalistic dataset can be used for investigating motor learning dynamics, exploring linguistic phenomena, and training computational models of teaching. We demonstrate applications of this dataset for in-context learning, imitation learning, and topic modeling.

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Study setup and view